> Forest of True Sight > Questions & Answers Reload this Page XP After lvl20
Reply
Old Sep 27, 2011, 02:25 AM // 02:25   #1
Ascalonian Squire
 
Join Date: Sep 2011
Profession: W/Mo
Advertisement

Disable Ads
Default XP After lvl20

I've been playing a couple of weeks and I recently reached lvl20. My green experience bar filled up again but nothing seemed to happen when it got to max, it just went back to the start again. I understand that 20 is the final lvl, but are any extra skill points awarded or anything like that, or is the experience bar now completely redundant?
grassroots is offline   Reply With Quote
Old Sep 27, 2011, 02:30 AM // 02:30   #2
End
Forge Runner
 
End's Avatar
 
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
Default

skill points are given each time the xp bar fills up after lvl 20...useful in the beginning but becomes unneeded later on.
End is offline   Reply With Quote
Old Sep 27, 2011, 05:05 AM // 05:05   #3
Wilds Pathfinder
 
Horace Slughorn's Avatar
 
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
Default

ya i just removed the xp bar from my interface, didn't see a need
Horace Slughorn is offline   Reply With Quote
Old Sep 27, 2011, 05:35 AM // 05:35   #4
Wilds Pathfinder
 
Wenspire's Avatar
 
Join Date: Mar 2008
Location: USA - W.Coast
Guild: HiME
Profession: Mo/
Default

After level 20, skill points are pretty much only spent on crafting consumables.
Wenspire is offline   Reply With Quote
Old Sep 27, 2011, 07:43 AM // 07:43   #5
Forge Runner
 
cataphract's Avatar
 
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
Default

Buying Signets of Capture too.
cataphract is offline   Reply With Quote
Old Sep 27, 2011, 08:40 AM // 08:40   #6
are we there yet?
 
cosyfiep's Avatar
 
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
Default

after you have all the skills (you will need skill points to get those)--both elites and reg skills, skill points are used for making consumables.
so useful at the start, but after you have been around for a while--not so usefull anymore.
__________________
where is the 'all you can eat' cookie bar?
cosyfiep is offline   Reply With Quote
Old Sep 27, 2011, 10:29 AM // 10:29   #7
Desert Nomad
 
wilebill's Avatar
 
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
Default

http://www.guildwiki.org/Consumables list of consumables. The perfect salvage kit is very useful if you are changing armor and don't want to lose your rune of superior vigor. The Arctic Summoning stone is relatively cheap and the Kveldulf it summons can be useful doing dungeons or HM vanquishes.

Then too, you might want to buy all the skills for your main character so you can try out different builds on the fly. Skill points are very useful. You can see how many you have by pressing the "H" key.

Carrying Scrolls of Resurrection makes a good out of combat rez for the whole party. You can also sell consumable sets and components for those sets.

Additional skill points are far from useless.
wilebill is offline   Reply With Quote
Old Sep 27, 2011, 10:57 AM // 10:57   #8
Forge Runner
 
BenjZee's Avatar
 
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
Default

Also ofcourse if your going for the legendary survivor title you need to get 1,337,500 xp without dying.
Also XP in general when in explorable areas will remove death penalty, having quests with xp is good for leveling up your heroes too just by puttin them in your party when you accept the quest reward.
BenjZee is offline   Reply With Quote
Old Sep 27, 2011, 11:17 AM // 11:17   #9
Academy Page
 
Sirds's Avatar
 
Join Date: Jun 2006
Location: Riga
Profession: Mo/
Default

I just wanna add, you can use normal skill points to buy hero skill points at a hero skill trainer. Useless if you already can change your secondary profession, but handy if not and want to but more skills for your heroes.
Sirds is offline   Reply With Quote
Old Sep 27, 2011, 01:03 PM // 13:03   #10
Ascalonian Squire
 
Big John Thomas's Avatar
 
Join Date: May 2006
Location: Urgoz Warren
Profession: R/Rt
Default

You also need 15 skill points to craft Envoy weapons.
Big John Thomas is offline   Reply With Quote
Old Sep 27, 2011, 01:42 PM // 13:42   #11
Ascalonian Squire
 
Join Date: Sep 2011
Profession: W/Mo
Default

Thanks all, I must admit so far I've just been using the same 2 or 3 warrior skills to kill monsters.

Another question though - have I now maxed out the number of attribute points I can get? I've been looking forward to maxing out both my hammer skills and strength but I need just a few more points.
grassroots is offline   Reply With Quote
Old Sep 27, 2011, 03:03 PM // 15:03   #12
Jungle Guide
 
Join Date: Nov 2005
Guild: The Imperial Guards of Istan [TIGI]
Profession: N/
Default

You can check that by setting all attributes to 0. If you have 200 available points then you are maxed out. If you have 170 or 185 then you need to do one or 2 specific quests, depending on what campaign you are born in.
And remember to put the attribute points back before you go kill more monsters
Raven Wing is offline   Reply With Quote
Old Sep 27, 2011, 03:05 PM // 15:05   #13
Krytan Explorer
 
cormac ap dunn's Avatar
 
Join Date: Jul 2007
Guild: Mystic Empires III [xMEx]
Profession: Me/
Default

Each campaign has a way of acquiring 30 additional attribute points for characters from that region. http://wiki.guildwars.com/wiki/Attribute_points
cormac ap dunn is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 10:13 PM // 22:13.